4th Perrus Squadron

Falcon 4.0 => F4BMS - General => Mensaje iniciado por: fresco en 13 de Noviembre de 2017, 11:07:02 am

Título: BMS 4.33 u4
Publicado por: fresco en 13 de Noviembre de 2017, 11:07:02 am
https://www.bmsforum.org/forum/showthread.php?32245-Beta-ACMI-compiler&p=450758&viewfull=1#post450758

Según Dunc, la semana que viene liberan este parche (que debería ser el último antes de la 4.34).

Fresco
Título: Re:Noticias BMS 4.33 u4
Publicado por: Skorp en 13 de Noviembre de 2017, 12:28:58 pm
Bien....bien...thx Frescus! :pulgares:

Que cohones traerá el 4.34... :boing:
Título: Re:Noticias BMS 4.33 u4
Publicado por: Jaker en 13 de Noviembre de 2017, 12:54:23 pm
 :pulgares:

Sí, un changelog pls...
Título: Re:Noticias BMS 4.33 u4
Publicado por: fresco en 22 de Noviembre de 2017, 12:18:40 pm
Pues ya está publicado:


https://www.bmsforum.org/forum/showthread.php?32320-Falcon-BMS-4-33-U4-Incremental-Installer


El changelog:


Generic Information:

- The build number string in the Falcon UI reads "4.33.4 Build 16083" after the update

- No data or docu or config files have been changed, this update is a pure "code-only" patch

- The shortcuts in the start menu and on your desktop will NOT be renamed to U4, feel free to rename them manually


CODE:

- Updated splash screen and monolog output for the new Falcon copyright holder: Billion Soft (Hong Kong) Limited

- Significant performance improvements for importing ACMI .flt to .vhs:
* Reduced time needed for import by at least a factor of 10 to 20
* Added monolog output, flt file size at START, duration summary and vhs size at DONE

- In the UI chat windows, the participant tree title will now include the number of players in the chat, e.g. "(4)Lobby" instead of "Lobby"

- Increased the disconnect timeouts for the transport layer to 60 seconds for increased stability in "short temporary network loss/disconnect" situations

- Fixed mouse wheel not always working in UI

- Multiple (potential) CTD/hang fixes:
* memory depletion (OOM) CTD originating in a data range overrun
* client CTD when exiting BMS
* CTD related to input device sorting
* CTD in DrawableTrail::DrawChunkBillBoards
* CTD when exiting a campaign on a client due to invalid object access in UpdateIntel
* CTD when checking in with AWACS
* CTD in AirTaskingManagerClass::FindNearestActiveTanker
* infinite loop in AirframeClass::CalcMach
* CTD in VU message handling
Título: Re:Noticias BMS 4.33 u4
Publicado por: Skorp en 22 de Noviembre de 2017, 12:37:26 pm
Grache Fresco!  :pulgares:
Título: Re:Noticias BMS 4.33 u4
Publicado por: Jaker en 22 de Noviembre de 2017, 13:02:28 pm
Gracias majo...  :birras: