4th Perrus Squadron

Vuelo Civil => FS / XPlane / P3D - General => Mensaje iniciado por: Silver_Dragon en 24 de Octubre de 2013, 21:20:31 pm

Título: ORBX
Publicado por: Silver_Dragon en 24 de Octubre de 2013, 21:20:31 pm
Nuevas imagenes del FTX Global VECTOR en asia

www.orbxsystems.com/forum/topic/66873-ftx-global-vector-new-comparison-shots-in-asiaoceania/
 
Manila
(http://fsfiles.org/flightsimshotsv2/images/2013/10/23/4HklR.jpg)
(http://fsfiles.org/flightsimshotsv2/images/2013/10/23/cgdem.jpg)
(http://fsfiles.org/flightsimshotsv2/images/2013/10/23/l7rZS.jpg)
(http://fsfiles.org/flightsimshotsv2/images/2013/10/23/093O.jpg)
(http://fsfiles.org/flightsimshotsv2/images/2013/10/23/PztW8.jpg)
(http://fsfiles.org/flightsimshotsv2/images/2013/10/23/l01cZ.jpg)


Título: Re:ORBX
Publicado por: Skorp en 24 de Octubre de 2013, 21:53:46 pm
¡Impresionante!

 :pulgares:
Título: Re:ORBX
Publicado por: Silver_Dragon en 29 de Octubre de 2013, 12:46:04 pm
Iceland Demo Free  :boing: (576mb)

La demo incluye FTX Global + OpenLC + Vector. Disponible para los que tienen FTX Global como los que no  :pulgares:

http://fullterrain.com/product_ftxgiceland.html#demo

(http://fullterrain.com/images/ss/ftxgiceland/3.jpg)
(http://fullterrain.com/images/ss/ftxgiceland/17.jpg)
(http://fullterrain.com/images/ss/ftxgiceland/21.jpg)
(http://fullterrain.com/images/ss/ftxgiceland/31.jpg)
(http://fullterrain.com/images/ss/ftxgiceland/36.jpg)
Título: Re:ORBX
Publicado por: Silver_Dragon en 01 de Enero de 2014, 11:13:34 am
Orbx global vector disponible:
http://fullterrain.com/product_ftxgvector.html

El manual lo podeis encontrar aqui: http://fullterrain.com/usermanuals/FTX_Global_VECTOR_User_Guide.zip

Atención: Para que vector funcione, se requiere una malla de terreno diferente a la que tiene FSX por defecto, si no, no funcionará, se puede usar las de FSGenesis, FSGlobal o cualquiera freeware.
Título: Re:ORBX
Publicado por: Silver_Dragon en 14 de Abril de 2014, 13:55:18 pm
No lo habia puesto, pero para los que lo tengan, updates para FTX Global:

Versión 1.10
http://www.orbxsystems.com/forum/topic/64168-ftx-global-patch-110/
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Hi all,
 
Our first Version 1.1 patch for FTX Global is available for downloading.
 
Changes include:
Improved 3D lights that perform even better FPS and more denser Vector Lights
Increased 3D lights size by 40% for further view distance and greater brightness (eventually we will release a 3D lights tuning app V2)
Edited 3D lights annotation for many urban textures previously missing lighting
Added intersection vehicle red tail lights, red/green traffic lights, and neon lights in commercial areas
Edits to autogendescriptions.spb to add missing compatibility for some SCO Scotland objects and also missing veg at KWYS
New landclass for the USA SW region to eradicate the "green deserts" and also add in the indigenous red desert in that region
New landclass for parts of Africa where pine trees are being shown instead of native African trees
FTX Global Uninstaller (already released separately) - http://www.orbxsyste...al-uninstaller/
 
We recommend that FTX Central be set to FTX Global before installing.
1. Extract the ZIP into its own temporary folder, you will see two files inside this folder
2. Run the .exe file

Versión 1.20
http://www.orbxsystems.com/forum/topic/69629-ftx-global-120-patch/
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Hi all,
 
The 1.20 patch for FTX Global is ready for downloading.
 
This fixes an issue with our full 1.10 build that didn't overwrite some Default textures, particularly with P3D v2. It also has some new updated vector poly textures. The installer will open FTX Central and apply the Global region for you, so make sure you close it before continuing the install.
Título: Re:ORBX
Publicado por: Silver_Dragon en 14 de Abril de 2014, 14:04:30 pm
Hoy han puesto unas cuantas imagenes del Open LC (primera solo FTX Global + Vector + Landclass por defecto FSX / la segunda FTX Global + Vector + Open LC)

Bruselas:
(http://fsfiles.org/flightsimshotsv2/images/2014/04/13/Rs34W.jpg)
(http://fsfiles.org/flightsimshotsv2/images/2014/04/13/ovTbj.jpg)

Lille:
(http://fsfiles.org/flightsimshotsv2/images/2014/04/13/ifoy8.jpg)
(http://fsfiles.org/flightsimshotsv2/images/2014/04/13/xyjaE.jpg)

Paris:
(http://fsfiles.org/flightsimshotsv2/images/2014/04/13/5plAF.jpg)
(http://fsfiles.org/flightsimshotsv2/images/2014/04/13/40squ.jpg)

Toulouse:
(http://fsfiles.org/flightsimshotsv2/images/2014/04/13/1nDwk.jpg)
(http://fsfiles.org/flightsimshotsv2/images/2014/04/13/aiTg.jpg)
Título: Re:ORBX
Publicado por: Silver_Dragon en 14 de Abril de 2014, 14:17:16 pm
Las mejoras que se preveen para Vector 1.2
http://www.orbxsystems.com/forum/topic/75994-vector-v12-massive-improvement-to-na-heres-a-preview/
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Bernd has shared with the team just a single comparison in Arkansas that shows the DRAMATIC improvement to North America that moving from OSM to USGS NHD data for the USA and GeoBase NHN data for Canada has done.
 
Note how the new data has a vastly denser water body definition, even showing every orphaned river section to the east of Little Rock, where previously there was only one or two. Complete river systems, streams and more accurate road networks have also been added. You can now see how even the default landclass compliments the path of the White River to the east. There is a substantial benefit from moving from OSM to more accurate and vetted data. The approach to KLIT (especially at dusk) will be spectacular!

We said from the beginning that VECTOR is your investment in a continually improving product, and this is just one example of how each version will get better and better, especially if you guys keep those reports coming in. We always knew it would have warts, but it's getting better as time goes by particularly as we source more accurate data.
 
Vector 1.2 is being worked on now, and there will be an interim V1.15 release shortly which solves most if not all the AEC issues people are having.
 
Yours in updates!

(http://fsfiles.org/flightsimshotsv2/images/2014/03/19/arepU.jpg)
(http://fsfiles.org/flightsimshotsv2/images/2014/03/19/V1kzy.jpg)
Título: Re:ORBX
Publicado por: Silver_Dragon en 26 de Abril de 2014, 12:17:52 pm
FTX vector 1.15 update:
http://www.orbxsystems.com/forum/topic/77802-ftx-vector-115-update/
Título: Re:ORBX
Publicado por: Silver_Dragon en 26 de Abril de 2014, 12:37:44 pm
Imagenes de Open LC Europa en sur de francia:

http://www.orbxsystems.com/forum/topic/77004-openlc-eu-french-wine/
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Some shots from short trips to famous french wine regions.
(FSX DX10 + FTX Global + FTX Vector + FSG2010 FTX)

Côte de Nuits, north of Beaune, famous for red Burgundy wines (Pinot noir)
(http://fsfiles.org/flightsimshotsv2/images/2014/04/09/DnRW.jpg)

Alsace, Riquewihr, grand Riesling
(http://fsfiles.org/flightsimshotsv2/images/2014/04/09/TQ8eC.jpg)

Champagne, Épernay, no surprise: Champagne
(http://fsfiles.org/flightsimshotsv2/images/2014/04/09/WCuPb.jpg)
Título: Re:ORBX
Publicado por: Silver_Dragon en 28 de Junio de 2014, 13:23:30 pm
Imagenes del vesubio y zonas de italia

http://www.orbxsystems.com/forum/topic/80710-openlc-eu-final-area-mediterranean-east-west/
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Hello all,
 
At last we arrive at the final area of openLC EU that contain new textures, namely Mediterranean East West. These are pre-testing shots from the developers and you should see many more shots from testers in the next week or so.
 
Please note that the Vesuvius volcano is photoreal to overcome a landclass boundary issue there. Also note that in response to customer feedback the roofs in this part of Europe are predominantly terracotta tiled.
 
I can tell you that flying over the whole of Europe will never be the same ever again, once you install FTX Global, VECTOR and openLC EU!
 
After this area is in testing we will add UK/Ireland and from there do final installer testing and the run towards release.
 
Enjoy!

(http://fsfiles.org/flightsimshotsv2/images/2014/06/27/PEGJI.jpg)
(http://fsfiles.org/flightsimshotsv2/images/2014/06/27/el9O.jpg)
(http://fsfiles.org/flightsimshotsv2/images/2014/06/27/s4nr8.jpg)
(http://fsfiles.org/flightsimshotsv2/images/2014/06/27/U7eR3.jpg)
(http://fsfiles.org/flightsimshotsv2/images/2014/06/27/XRIFf.jpg)
Título: Re:ORBX
Publicado por: Steiner en 28 de Junio de 2014, 14:36:15 pm
Se ve de miedo... Pero hay una cosa que no entiendo. Este es un plugin que mejora los gráficos de todo el mundo, no solo los de una zona... pero requiere que tengas instalada una malla que no sea básica? Y no podrían incluirla en el programa como un todo en uno, encima de pagar te piden que hagas malabarismos con mallas ajenas?  :confused2:

Un Saludo
Título: Re:ORBX
Publicado por: Silver_Dragon en 28 de Junio de 2014, 15:12:34 pm
Para que te funcione el FTX Global, se necesites una malla que no sea la original del FSX

yo aconsejo el FS Global o si quieres mas calidad, los FS Global Ultimate (Que tienen mas resolución).

Título: Re:ORBX
Publicado por: Silver_Dragon en 14 de Julio de 2014, 11:13:43 am
Parecen que el lanzamiento de OpenLC se acerca:
http://www.fullterrain.com/product_ftxgopenlcEU.html
Título: Re:ORBX
Publicado por: Silver_Dragon en 17 de Julio de 2014, 09:00:45 am
OpenLC Europa a la venta

http://www.orbxsystems.com/forum/topic/81655-ftx-global-openlc-europe-released/
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Another piece of the puzzle!

We begin our FTX Global openLC series with Europe, covering an area over 10,000,000 sq. km with FTX Global custom textures and new textures unique to openLC. Taking over 2 years of R&D and data development, FTXG openLC as the name suggests, replaces the default landclass layer with higher detailed and a better variety of land types. This in turn creates a more varied and accurate terrain with FSX or P3D. It has been specifically designed to work with both FTX Global BASE and FTX Global Vector as part of the total simulator overhaul. With FTX Global,and openLC Europe you now have a whole new continent to explore. Start putting the pieces together now!
Hand crafted landclass for 10 million sq km
Thousands of superb new textures
Greatly reduced texture repetition!
Full five seasons support
New 3D night lighting
Made for FTX Global and VECTOR
Four separate installers for convenience
Each geographic area feels unique
Stunning Mt Vesuvius photoreal
The first of seven Orbx "mega regions"
A whole new Europe to explore!

http://www.flightsimstore.com/product_info.php?products_id=2973
Título: Re:ORBX
Publicado por: Jaker en 17 de Julio de 2014, 09:03:39 am
Empieza lo bueno... :dios:
Título: Re:ORBX
Publicado por: Skorp en 17 de Julio de 2014, 10:04:02 am
Menuda pintaca ....:shock:
Título: Re:ORBX
Publicado por: Skorp en 17 de Julio de 2014, 10:04:59 am
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Full five seasons support

Ein   :ein:
Título: Re:ORBX
Publicado por: Silver_Dragon en 17 de Julio de 2014, 10:09:21 am
Si, el mapa de europa está dividido por zonas que se pueden instalar conjuntas o las que se deseen. Aparecen detalladas en el manual.
http://fullterrain.com/usermanuals/FTX_Global_openLC_Europe_UserGuide.zip

Título: Re:ORBX
Publicado por: Virusss en 17 de Julio de 2014, 10:10:08 am
Ein   :ein:

No sabes nada, john skorp XD
Título: Re:ORBX
Publicado por: Skorp en 17 de Julio de 2014, 10:53:04 am
Ahh, joder.....:cunao:

:despollao:
Título: Re:ORBX
Publicado por: Silver_Dragon en 18 de Julio de 2014, 16:49:48 pm
video del escenario gratuito de islandia
http://youtu.be/pCNtM6YxgEk
Título: Re:ORBX
Publicado por: Silver_Dragon en 19 de Julio de 2014, 19:00:51 pm
Escenario de españa por Javi Japo (FTX Global + Vector + LC), a partir del minuto 10
http://youtu.be/j9ZnUAarJZI
Título: Re:ORBX
Publicado por: Silver_Dragon en 07 de Octubre de 2014, 11:49:32 am
Versión FTXGlobal 1.30 disponible:
http://www.orbxsystems.com/forum/topic/85467-ftx-global-130-released/
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Global 1.30 has now been made available and you can grab it by logging into your FSS (The FlightSim Store) account (if previously purchased)
 
In your account you will see:
Capture.JPG
Click 'View my download files' to locate Global.
 
This installer can be run over your existing Global installation. The installer will open FTX Central and will ask you to set it to Global (or Default if no Global is present). You will notice that Hybrid and Vector lights will be unticked, so leave it as is and apply Global.
You do not need to run the texture backup process again. Simply click Cancel at the 'Browse for folder' pop-up screen to skip that step
The 1.10 & 1.20 patches will be removed from the Support and Product page to avoid confusion. There will be no separate patch installer for 1.30. Only the complete 4.41GB full build will be available (from FSS  :ph34r: )
 
To recap the first two patches:
1.10 fixes
Improved 3D lights with better FPS
Denser Vector lights
Increased 3D light size for further view distance
Fixed some 3D light annotations
Added intersection vehicle red tail lights, red/green traffic lights & neon lights in commercial areas
New landclass for southwest USA ro eradicate the "green deserts"
New landclass for parts of Africa where pin trees were being shown instead of native trees
1.20 fixes
Fixed bug in full 1.20 patch installer where some default textures were not overwritten
Added some new vector polys
New fixes included in 1.30 (I've left the file names in as I'm not sure how much detail people want)
Again, fixed the issue of not overwriting default textures (only happened with the newer P3Dv2 releases)
Adjustment of AGN (removed castles, fix vegetation) (031b, 035b, 039b, 043b, 050b 051a)
Adjust color texture 050b, 051a, 070b, 078n, 079b
Adjusted texture, taking into account the FTXG_Vector1.15 (061b, 062b, 063b, 064b, 065b)
Adjusted texture AGN vegetation, as well as control files AGN.
Adjusted record terrain.cfg taking into account the FTXG_Vector1.15
Corrections in lclookup.bgl
 
Important note for those who have openLC installed.
Unfortunately the Global installer will put back the files that were in the 'Baltic mini-demo'. This is easily resolved by running the openLC EU East installer and this will resolve the texture issues in that region.
If you notice the OLC entries moving above any FTX region/Airport entries, please read here about how to use the Insert Scenery Library feature http://www.orbxsyste...openlc-entries/
Until we re-do FTX Central, this is how you can fix the issue of the openLC entries moving to the top.
 
 
And, as always, follow up your FTX installs with fresh install of the latest Orbxlibs.

Orbxlibs 140927 Disponible:
http://www.orbxsystems.com/forum/topic/85419-orbxlibs-140927/
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Hi all,
 
Latest Orbxlibs is released
 
https://www.fullterrain.com/support#Orbxlibs

Título: Re:ORBX
Publicado por: Silver_Dragon en 14 de Noviembre de 2014, 17:40:41 pm
Update 1.20 para FTX Vector

https://fullterrain.com/product/ftxgvector#updates
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28th October 2014
This is an incremental patch, therefore FTX Vector 1.15 needs to be installed.
Complete new coastline, lakes, rivers, roads, railways, and power lines for Canada
Complete new coastline, lakes, and rivers for the US (incl. Puerto Rico)
A few fixes from OSM data contributors were included
Fixed a global issue with frozen waters which could cause performance problems
R00071 - Added missing docks around EGLC
R00076 - Laguna entry in Venice was closed by coastline; this is now fixed
R00078 - A corrupt watermass was fixed near EHAM
R00079 - A corrupt watermass was fixed near SPAP
R00081 - A corrupt watermass was fixed near N47.266 E5.629
R00083 - A green texture patch was fixed near N36.3 W114.4
R00085 - A corrupt watermass was fixed near N37.60 W5.65
R00086 - Lots of sunken rivers were fixed near Torino (LIMF)
R00087 - Lake Lucerne was updated to a more detailed version
R00088 - Fixed a coastline issue in Portugal near N39.5 W9°
R00090 - Added missing island at Gdansk (N54.3° E18.6°)
R00091 - Fixed missing parts of Loire and Rhone
R00092 - A corrupt watermass was fixed near N47.7 E3.7
R00093 - Fixed a road crossing Zagreb airport apron
R00096 - Lake "Durlassboden" (Austria) was added
R00099 - Wrong coastline and missing river near Lignagno (Italy) was fixed / added
R00100 - Fixed wrong beaches in Southern California
R00102 - Removed double bridges near KORF
R00103 - A corrupt watermass near Arkhangelsk was fixed
R00104 - A corrupt watermass near Bayonne was fixed
R00105 - A corrupt watermass at lake Siljan (Sweden) was fixed
R00106 - Added missing "Maschsee" in Hannover
R00110 - Added several river segments and islands near Bayonne
R00111 - Added missing parts of Salzach
R00113 - Missing island at lake Siljan (Sweden) was added
R00116 - A corrupt watermass was fixed at N42.291 E42.151
R00117 - A corrupt watermass was fixed at N42.178 E42.055
R00118 - Added missing reservoir "Ratscher"
R00119 - Added missing reservoir "Gepatsch"
R00120 - Added missing reservoir "Schlegels"
R00121 - Fixed corrupt watermass near N38.74 W9.09
R00122 - Added missing reservoir "Lago di Livigne"
R00123 - Added missing lake near EYKA
R00124 - Added missing island on which ESNN is located
Título: Re:ORBX
Publicado por: Silver_Dragon en 19 de Diciembre de 2014, 14:14:41 pm
Orbx se une a Steam
http://steamcommunity.com/groups/orbx
Título: Re:ORBX
Publicado por: Silver_Dragon en 26 de Diciembre de 2014, 12:17:58 pm
33% de descuento en los productos de Orbs en The FlightSim Store
http://www.flightsimstore.com/index.php?manufacturers_id=92

Y está preparando DLCs para FSX: Steam Edition:
https://steamcommunity.com/login/home/?goto=%2Fgroups%2Forbx
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Welcome to the Orbx Community at Steam
Hello everyone. I'm John Venema, the CEO of Orbx. We make DLC for Microsoft Flight Simulator X: Steam Edition (or FSX:SE).

I am sure there may be people who have questions about the 100+ DLC addon packs we have for FSX:SE so we created this group to field questions etc.
Título: Re:ORBX
Publicado por: Silver_Dragon en 22 de Febrero de 2015, 11:12:18 am
Nueva versión del OrbxLibs, compatible con FSX: SE y P3D v2.5
https://fullterrain.com/support#Orbxlibs
Título: Re:ORBX
Publicado por: Silver_Dragon en 27 de Marzo de 2015, 14:58:12 pm
Orbx prepara FTX Trees HD, un addon para implementar los arboles de FSX/P3D

http://www.orbxsystems.com/forum/topic/94330-introducing-ftx-trees-hd-immersion-redefined/
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FTX Trees HD is a complete overhaul of the FTX autogen tree textures, lending new and incredible realism to your simulation experience!
 
The new trees are double the resolution of the default textures, resulting in crisp, clear detail without a noticeable drop in performance.  The new textures are derived from high-resolution architectural visualization images, as well as my own photos, for maximum realism.  They have been expertly color-matched to give you the top-quality FS experience that you have come to expect from ORBX.
 
Low-level flying takes on a new sense of realism that truly must be seen to be believed: skirting over the treetops, through gullies and along rivers has never felt so real!  Your favorite airports will see a major upgrade too, as the surrounding vegetation takes on a new lifelike appearance.  You will also find that FTX Trees HD breathes new life into our older products; during testing I've found myself visiting many of the old classics and seeing them in an amazing new light.
 
The best part is, FTX Trees HD is compatible with ALL ORBX FTX products!  Whether you have Global, NA regions, AU, NZ, EU, or all of them, Trees HD will take the realism to the next level.  It will install seamlessly using FTX Central V2 and inject the new textures automatically whenever you switch regions, just as you do now.  Just install, and enjoy the new experience!
 
 
FEATURES
Breathtaking new HD autogen tree textures - Over 100 new texture sheets derived from photos of real trees
Immersion like you've never seen before in FS!
Incredible low-level flying experience
Negligible performance hit
Compatible with all FTX products - Replaces textures for Global, AU, NA, NZ, and EU regions!
Seamless installation - no new control panels or complications

Video:
https://youtu.be/GTJpEbEWZlc
Título: Re:ORBX
Publicado por: Silver_Dragon en 27 de Agosto de 2015, 11:27:12 am
Nueva ORBSXLibs disponibles
https://www.fullterrain.com/support#orbxlibs
Título: Re:ORBX
Publicado por: Jaker en 27 de Agosto de 2015, 12:30:32 pm
Visto, me lo anoto para esta tarde. Gracias Silver.
Título: Re:ORBX
Publicado por: Silver_Dragon en 04 de Octubre de 2015, 12:13:28 pm
Se me habia escapado, FTX Globlal USA, Canada y Alaska disponible

http://www.orbxsystems.com/forum/topic/101942-ftx-global-openlc-north-america-alaska-canada-released/
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The north of North America!

We continue our FTX Global openLC series with the Arctic, Alaska and Canada, covering an area over 12 million square kilometres with FTX Global custom textures and new textures unique to openLC. Taking over 18 months of R&D and data development, FTXG openLC as the name suggests, replaces the default landclass layer with higher detailed and a better variety of land types. This in turn creates a more varied and accurate terrain with FSX or P3D. It has been specifically designed to work with both FTX Global Base and FTX Global Vector as part of the total simulator overhaul. With FTX Global and openLC Alaska/Canada you can now begin to explore the vast and beautiful northern area of North America. Start putting the pieces together now!
Hand crafted landclass for 12 million sq km.
Thousands of superb new textures.
Greatly reduced texture repetition!
Full five seasons support.
New 3D night lighting.
Made for FTX Global and Vector.
Accurate cities, towns, villages.
Each geographic area feels unique.
The second of seven Orbx "mega regions".
A vast beautiful area to explore!

http://www.flightsimstore.com/product_info.php?products_id=3507
Título: Re:ORBX
Publicado por: Jaker en 07 de Octubre de 2015, 14:09:08 pm
http://www.orbxsystems.com/forum/topic/103890-ftx-global-and-openlc-eu-p3dv3-installers-ready/


FTX Global and openLC EU P3Dv3 installers ready

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Hi all,

We're pleased to announce that the first lot of P3Dv3 installers are ready. The first two available products are FTX Global and openLC Europe.

FTX Global has advanced to version 1.40 and the only changes are a new user guide and installer behaviour.

openLC EU contains all the released updates (1.10,1.15 & 1.20). The openLC package is contained in four zip files and all need to be extracted for the installer to work. The four individual installers that were previously in the original version is no longer used, so there is only one exe installer file and 19 data files.

As our products continue to have new installers created to cater for P3Dv3 you will see this logo on FSS

Attached File  v3banner.jpg   94.48KB   16 downloads

These new installers will also now recognise dual installs of FSX:Boxed and FSX:Steam Edition.

If you only have one version of FSX (either Boxed or Steam) installed you will see this option:

Attached File  one fsx.JPG   31.77KB   8 downloads

If you are using both versions of FSX, you will see this option:

Attached File  two fsx.JPG   37.09KB   3 downloads
Título: Re:ORBX
Publicado por: Silver_Dragon en 08 de Octubre de 2015, 09:38:50 am
Orbx Libs 151001 disponible

https://fullterrain.com/support#orbxlibs
Título: Re:ORBX
Publicado por: Silver_Dragon en 19 de Octubre de 2015, 12:48:03 pm
ORBX FTX Global Vector 1.30 disponible

https://www.fullterrain.com/product/ftxgvector
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Version 1.30
19th October 2015
Updated coastline, lakes, and rivers for Papua New Guinea
Fixed ocean beaches for North America and added new beaches for North America
Added watermass just south of SLTJ airport
Added / corrected Harbour Cherbourgh
Added "Mosserboden" and "Wasserfallboden" in Austria
Fixed corrupt watermass in Poland (N52.5 E21.1)
Added reservoir Polyfytos in Greece
Added island Mainau of Bodensee
Fixed corrupt watermass at N35.9 W83.9
Removed trees on runway at S0.2 W78.5
Added missing lake at N40.5 W83.8
Added Lake Cascade, Lake Sakakawea and Lake Klammsee
Added missing port at N28.5 W80.5
Fixed / added watermass at N32.8 W98.0
Removed trees from airport at N35.7 W98.4 & N1.1 E104
Added water reservoir at N44.3 W115.7
Removed spikes from N54.1 E8.9
Removed powerline towers from runway at LSAZ
Fixed corrupt river near N41.7 E44.9
Fixed corrupt coastline in Canada (near N43.8 W66.1)
Connected rivers to lake / ocean (N56.3 W62.1) & (N53.6 W78.9)
Corrected sunken river at N48.49 W71
Título: Re:ORBX
Publicado por: Jaker en 19 de Octubre de 2015, 13:45:04 pm
Entiendo que esta versión todavía no es compatible con P3Dv3, ¿verdad?
Título: Re:ORBX
Publicado por: Silver_Dragon en 19 de Octubre de 2015, 17:27:26 pm
creo que ya se, pero sería cuestión de comprobarlo.
Título: Re:ORBX
Publicado por: Jaker en 20 de Octubre de 2015, 10:13:18 am
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Just to be clear: 1.30 is simply a patch for FSX, P3D1 and P3D2. V3 is not yet supported - quad installer to follow.

If you're using P3Dv3 these are not the droids you're looking for...
Título: Re:ORBX
Publicado por: Silver_Dragon en 01 de Noviembre de 2015, 18:29:48 pm
Vector ya es compatible con P3D v3
https://www.fullterrain.com/product/ftxgvector
Título: Re:ORBX
Publicado por: Jaker en 02 de Noviembre de 2015, 07:44:37 am
 :pulgares:
Título: Re:ORBX
Publicado por: Silver_Dragon en 24 de Diciembre de 2015, 12:28:59 pm
Nuevo ORBX Libs (necesario para los nuevos escenarios).
http://www.orbxsystems.com/forum/topic/107401-orbxlibs-151213/
Título: Re:ORBX
Publicado por: Silver_Dragon en 08 de Agosto de 2016, 09:16:48 am
Release del Open LC North America, cubre desde Groenlandia, alaska, canada, USA, centro america, el caribe y Hawai
https://www.fullterrain.com/product/ftxgolcna

Y hay una nueva versión del Orbs Libs de julio
Título: Re:ORBX
Publicado por: Jaker en 08 de Agosto de 2016, 10:10:44 am
 :pulgares: