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1
4PS - Offtopic / Re:Pantallazos: Solo por diversión.
« Último mensaje por DReaper en Ayer a las 18:24:44 »
Valencia - Tolouse de esta mañana.





2
4PS - Offtopic / Re:Pantallazos: Solo por diversión.
« Último mensaje por DReaper en 16 de Febrero de 2018, 19:31:51 pm »




3
DCS: World - General / Re:DCS: F-18C
« Último mensaje por Silver_Dragon en 16 de Febrero de 2018, 11:39:46 am »
Quinto video del F/A-18C, Navegación TACAN y ADF
4
DCS: World - General / Re:DCS: F-18C
« Último mensaje por Silver_Dragon en 15 de Febrero de 2018, 23:10:15 pm »
Dos updates que no habia puesto del hornet, el primero es la "delicadeza" de las puertas del tres de aterrizaje del hornet que pueden se literalmente arrancadas si nos "pasamos" de velocidad. y se está trabajando en los modo aire-aire del radar, los sistemas defensivos, la navegación via INS, la dinamica de vuelo y computadora de control de vuelo. El proximo video será de la navegación TACAN y ADF.

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A few years ago, I had the pleasure of visiting Lemoore NAS to get some time in one of their F/A-18C dome sims. It was a great experience and provided a great perspective to flying the Hornet. One item that caught me though was just how fragile the gear doors can be when over-sped. Today, we added this as a new damage element to our Hornet.

As mentioned in this week’s newsletter, progress on the Hornet is moving along quickly with much of the work focused on the air-to-air radar modes, defensive systems, INS waypoint navigation, and flight dynamics / Flight Control Computer. Our next Hornet academic video will instruct on Hornet TACAN and ADF navigation.

Thanks,
Matt “Wags” Wagner
Senior Producer

y ED ha completado la implementación de los motores F-404 del hornet, como entidades funcionales, funcionamiento dinamico, separados uno del otro. Sus datos se presentan en el panel del IFEI.

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Under the category of small details, we implemented differential engine modeling this week. Rather than each engine underlying modeling and IFEI indication for RPM, EGT, FF, and OIL PSI being the same, they are now modeled as separate, dynamic entities. While this may seem like a rather small thing, it has required quite a bit of work, but we feel it will provide a much more realistic modeling of the F-404 EPs. In the end, this was a must-do.

Thanks,
Matt “Wags” Wagner
Senior Producer
5
FS / XPlane / P3D - Debriefings / GCLA - GCXO
« Último mensaje por Skorp en 15 de Febrero de 2018, 13:35:13 pm »











































6
DCS: World - General / Re:DCS: World
« Último mensaje por Silver_Dragon en 14 de Febrero de 2018, 17:16:09 pm »
Hotfix 3 disponible
https://forums.eagle.ru/showpost.php?p=3396674&postcount=4
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2018-02-14 HOTFIX 3
Updated several missions of UH-1H Argo Campaign.
Updated several missions of A-10C The Enemy Within Campaign.
MP anticheat. Speed relative explosion power is clamped to 500 m/s.
Controlled Ground units can pass through tunnel wall. Fixed.
Fixed issue with ground AI when given stop and resume triggers returns to previous WP instead of continuing the route.
UH-1H UN Campaign mission 2 trigger will working.
Fixed ME error me_map_window.lua in dynamic weather panel.
Sea waves animation will be works correctly from inside some cockpits.
Multiple flights starting on a FARP at the same time will not spawn on a player.
Tanker will be fill external tanks of aircraft.
B-17G ball turret will fire.
B-17G will attack enemy at second approach.
UH-1H: Fixed issue with barometric altimeters when atmospheric pressure below limit.
AI Radio. Fixed error in wMessage::buildSpeechQ appearing in some conditions.


DCS AV-8B N/A by RAZBAM
Corrected empty fuel tank definition
Cockpit model improvements
External model improvements
Added EHSD Moving Map (Work-in-Progress)
Added TPOD laser ranging
Updated TPOD TDC movements
Updated TPOD target transfer
Corrected aircraft basic empty weight (slightly too low before)
Corrected aircraft basic empty roll inertia (too high before, creating incorrect roll response)
Corrected combat rating not allowed when nozzles not aft or gear down
Corrected very high altitude engine performance (>35000ft, was insufficient before)


DCS M-2000C by RAZBAM
Improved pitch responsiveness
Improved AP responsiveness and control
Improved extreme angle of attack behavior
Improved engine malfunction modeling during in-flow loss
Controls indicator now also shows trim position (previously only shown during AP engagement)
Removed innacurate altitude limitations for AP engagement
Corrected nature of trim control sensitivity to be relative to framerate
Corrected nature of AP heading and trim control sensitivity to be relative to framerate
Corrected helmet visor animation and reversal between external and cockpit view
Corrected direction of trim indicator in controls indicator
Corrected innacurate pitch moment with airbrake deployment
7
FS / XPlane / P3D - Debriefings / GCHI - GCLA
« Último mensaje por Skorp en 14 de Febrero de 2018, 09:20:35 am »






































8
FS / XPlane / P3D - Debriefings / GCGM - GCHI
« Último mensaje por Skorp en 13 de Febrero de 2018, 08:44:16 am »
GCGM - GCHI




















































9
4PS - Offtopic / Re:Pantallazos: Solo por diversión.
« Último mensaje por Skorp en 13 de Febrero de 2018, 06:48:02 am »
Wow :pulgares:
10
4PS - Offtopic / Re:Pantallazos: Solo por diversión.
« Último mensaje por Tundra en 12 de Febrero de 2018, 23:05:18 pm »




Mañana pruebo a volar en otoño, en vez de invierno.
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