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DCS: World - General / Re:DCS: World
« Último mensaje por Silver_Dragon en Hoy a las 17:54:55 »
Bubble pack con el F/A-18C y el Golfo persico a partir del dia 1 de octubre
4PS - Offtopic / Re:Pantallazos: Solo por diversión.
« Último mensaje por DReaper en Hoy a las 13:02:03 »
llevam, pero no logro que lo coja... Estoy probando con Simplerange y nada. Se activa, tengo los mensajes de activación pero no salta.
4PS - Offtopic / Re:Pantallazos: Solo por diversión.
« Último mensaje por Tundra en Hoy a las 12:53:27 »
Can´t wait!!
Lleva script? no he probado más aquello que miramos en verano.
4PS - Offtopic / Re:Pantallazos: Solo por diversión.
« Último mensaje por DReaper en Hoy a las 12:00:30 »
Prácticas de tiro.

4PS - Offtopic / Re:Pantallazos: Solo por diversión.
« Último mensaje por Tundra en Ayer a las 20:03:46 »
Con un Harrier no habría habido problema alguno.
4PS - Offtopic / Re:Pantallazos: Solo por diversión.
« Último mensaje por DReaper en 20 de Septiembre de 2018, 22:17:21 pm »
Entrenos en NTTR y bugs.

DCS: World - General / Re:DCS: F-18C
« Último mensaje por DReaper en 19 de Septiembre de 2018, 16:36:10 pm »
The Flashing X on the radar has been when a person skips turning on the radar during a cold start has been fixed.

POR FIN  :pulgares:
DCS: World - Operaciones / Re:[DCS:Hornet] Entrenamiento básico: Navegación y A/G
« Último mensaje por Tundra en 19 de Septiembre de 2018, 12:34:55 pm »
Bueno pues vaya vuelazo me perdí, no? Y los retoques de edición de la misión, queda tarea pendiente.
Enhorabuena por esos enganches!!  :pulgares:
DCS: World - General / Re:DCS: F-18C
« Último mensaje por Silver_Dragon en 19 de Septiembre de 2018, 10:56:35 am »
Mini update por Wags:
Time for a little update!

Much our Hornet work has been focused on an overhaul of the Hornet radar. As you might imagine, this has been a huge task, but it will be worth it for the Hornet and other aircraft. As of today, it's near impossible to shake a lock with just ownship maneuvers. Now we just need to have the radar RTS after lock loss and MEM mode times out.

We've also started initial tests of the JHMCS in the simulation. The attached image is an image of the HMD at a VERY incomplete state. We are now adding more and more of its symboloy and functions.

MK-82YT Ballute and CBU-100 have been added internally.

Speaking of CBU, the destructive power of anti-armor sub-munitions have been significantly increased, as well as the coverage footprint.

The Flashing X on the radar has been when a person skips turning on the radar during a cold start has been fixed.

Target lock in MPRF against short range, high-aspect targets has been corrected.

AIM-7 HOJ is active development.

New interactive training missions for CASE I recovery, AIM-9, and AIM-120 are now being created.

Locked target HUD symbology jumping around has been addressed.

TCN symboloy on HSI when viewed from a duplicate display has been fixed.

Other items in the near-term cue:

- LGBs
- FPAS page
- Automatic range scale adjustment
- A/A Waypoint, BRA, and Bullseye functions

ATFLIR is also a high priority, but we first need to complete a an all new and improved FLIR rendering system.

DCS: World - General / Re:DCS: World
« Último mensaje por Silver_Dragon en 19 de Septiembre de 2018, 10:52:17 am »
Han actualizado la versión release a la 2.5.3
Mi-8MTV2 and Ka-50: Memory of Hero campaign added
Added Helicopters Ops mission dedicated to start of sales the Helicopters bundle (Ka-50, Mi-8MTV2, UH-1H, SA342)

DCS World
GUI Error when using task ‘Embark’ to transport for vehicle fixed
GUI Error when user tries to open tab Stop Condition after add waypoint fixed
Aircraft initial speed calculated based on optimal cruise values
Rain droplets option listbox replaced with checkbox
MSAA 8x option removed
F10 view can be unzoomed now when mission saved with maximal zoom in ME
Box for ‘Time left’ text expanded (offline mode)
BRU-42 weight is corrected
Ground units are no more moved out of the bridge being attacked
Mouse camera control now works after mission change
Smoke from generators no more displayed after aircraft damaged
F10 map will center on players aircraft at first entering
‘Twin S-25OFM’ payload weight corrected
DCS crash when user lands on carrier in VTOL aircraft fixed
Flight model updated for all AIM-7 family
Rain droplets artifacts fixed for all cockpits
Dust and smoke atmosphere effect added to Mission Editor
New label option added: Off, Full, Abbreviated, and Dot Only
AV-8B AGM-65E CTD fixed
VR glitch with modal windows fixed
Unit icons on F10 view fixed for multimonitor configurations (note: second screen doesn’t cleared after switching to F10 view)
GUI Error when try to load some static templates fixed
GUI Error when selecting a group of units after loading a template fixed
Senaki parking positions fixed in "FC3-Su-27-Blockade.miz" mission
Wrong mission texts in no-EN locales for "SoH-F-15C-IA - BFM" Quick Start mission fixed
Mission Editor crash fixed
Multimonitor configurations: picture on second monitor now cleared when user switches to F10 map
Fixed crash at start mission in the Persian Gulf and Normandy.
Fixed issue of Oculus Rift with Asynchronous Spacewarp mode.
Corrected GUI panels behaviour. Panels will be automatically closed when player opening new panel.
MP. Intermittent Multiplayer Server Crash VCRUNTIME140.dll on F/A-18С rearming - fixed.
Fixed crash with multi-monitor setup procedure.
VR. Fixed issue when some menu items are unreachable at high main monitor resolution.
VR. Cursor stretching in VR with windows cursor scale - fixed.
ME. The high default speed of helicopters at initial WP - fixed.
ME. Removed Double dots appears near the pasted unit on the map.
A-10C "Stone Shield' campaign: CN localization added.
Normandy: terrain shining removed
Old style Labels option recognized incorrect fixed
GUI Error when trying to paste a linked unit fixed
Fixed a rare sound-related startup freeze
Controls in the window bottom now accessible in 4k resolution
Uncontrolled HAI falls through the ship fixed
MP. Network: receiving max ping fixed
MP. Chat Window key bindings fixed

No more HUD avionics freeze when Mer*6 Fab-100 jettisoned
Su-27 SoH BFM mission will not required installed F/A-18C module.
Added czech localization to missing FC3 instant action missions.
FC3 and Su-33: added missing filename extensions
Su-33: twin rocket blocks moved from 4,9 to 3,10 pylons

max weight is corrected
Engine damage appears when player exceeds max possible RPM
Engine start sequence is corrected
‘Fighter’ aircraft icon replaced
Logbook will work with Yak-52.
Yak-52 input russian localization corrected for undercarriage commands

AIM7 FLOOD mode corrected
PRF selection label by OSB 1 changed to PDI cannot be changed unless the lock is dropped
Hornet PAI will now engage targets with radar-guided missiles
Power Up sound, EW Tones and Lights added
HSI brightness now can be adjusted
Corrected AIM-9X search tone
Over-wing vapor added
AIM-9X HOBS extended to 90 degrees
New EW symbols added
ACM indication error when select AA weapon fixed
Carrier catapults will work correctly at low and high temperature of the environment.
Added missing Pulse Repetition Frequency (PRF) for RWS.
Fix radar boresight mode. Now scan range is equal 10 Nm.
Incorrect radar azimuth coverage after lock-on - fixed.
HSI waypoint will be the incorrect location on moving map.
F/A-18 Lesson_2 Cold Start mission corrected (static object moved from of aircraft)

Gunsight option for L-39 moved to the Mission Editor, aircraft panel

RWR intensity knob now rotates smooth
F-5E Chinese cockpit texture added
Trimmer reverse in pitch channel fixed
Flight manual CN added.

Mi-8MTV2 Chinese cockpit texture updated

Throttle sticking in max and min positions when controlled by keyboard fixed
Nose light cone from landing light will not be seen if battery depleted.

DCS Combined Arms
M1A1 sound issue with error message - fixed.

Corrected cockpit glass transparency.

China Asset Pack
Surface-To-Air missile parameters updated

Mi-8 Oilfield: Mission 12 improved, APA-80 starts after switching off the external power

Known Issues
Input commands disappears at some multimonitor configurations
ScaleUI does not scale properly to UIMainView if not the Same Resolution as DCS Resolution
Custom labels in mission container doesn't applies in simulation
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