VERSIÓN PARA BMS 4.33 U3
Note: This is only compatible with Falcon BMS 4.33 Update 3
This is not a patch for the older Balkans. This is a completely new Balkans for BMS 4.33 Update 3.
3 Fully Completed CampaignsPowderkeg
Powderkeg takes about 20 to 30 campaign days to complete. Depending on User Control Interface and ground troop movement.
In order for Blue to win the PK campaign, Bosnia, NATO, or Croatia has to take the following: Beograd City....or they have to take the following: Bijeljina City, Vlasencia City, Novi Sad City, Zrenjanin City, Stepojevac City, Sabac City, Sarajevo Village.
For the Red side to win, they have to control the following: Bihac City, Banja Luka City, Gornji Vakuf City, Moster City, Sarajevo City, Tuzla City, Gruda City, Split City, Zadar City, Rijeka City, Zagreb City and Osijek City.
Balance of Power
Balance of Power takes about 20 to 30 campaign days to complete. Depending on User Control Interface and ground troop movement.
In order for Blue to win the BOP campaign, they have to take Zagreb, Zadar, Banja Luka, Split, Mostar, Tuzla, Osijek, Sarajevo, Bihac and Gornji Vakuf.
For Red to win, they have to take Rijeka, Kranj, and Ljubljana.
Under Siege
Under Siege takes about 10 to 12 campaign days to complete. Depending on User Control Interface and ground troop movement.
In order for Blue to win the US campaign, they have to take Podgorica City, Plav Town, Dakovica City, Velesta City, Pec City, Volkovija Town
In order for Red to win the campaign they have to take the following: Shkoder City, Kukes Town, Elbasan City, and Tirane City
The Campaigns can be controlled by the AI but it adds to the fun if the player/commander has a little bit of control over which PAKs need to be addressed and which ground troops need to move to control an objective. Also it is not guaranteed that the ground troops will make it to all objectives to win the campaign so player/commander intervention might be helpful. Remember it is a dynamic campaign so just because something happened when you played it a day ago, week, month, however long you want to look at it, doesn’t mean it is how it is going to be again.This campaign does not alter anything in the main BMS install. It adds another folder to the Data folder within your BMS install call Add-On Balkans and it takes everything from that. I made it that way on purpose so it didn’t overwrite anything on the main BMS install for those who want to keep their BMS install standard, but kept everything standard on the Balkans campaign.
HOW TO INSTALL After you download it to your desktop, extract it to your desktop
Run the Balkans_Theater_4.33.3.6.exe
Set Path to c:\Falcon BMS 4.33 U1 and install
Once you have finished the install process, open up Falcon and switch to the Balkans theater in your Theater list. After it switches to the Balkans theater, close Falcon and Re-Open it to give it a fresh start in the Balkans theater. I hope you all enjoy it.
Theater DownloadBalkans 4.33.3.6 for BMS 4.33 Update 3 (1.73 GB) (Full Installer)]**Note: This is a new Balkans. Any previous version of the prior to 19 September, 2017 is obsolete.
[Balkans 4.33 Update 3.6 (465 MB)]ONLY FOR THOSE WHO ALREADY HAVE BALKANS 4.33 3.0. 3.1 3.2 3.3, 3.4 or 3.5 IF YOU DO NOT HAVE BALKANS 4.33 3.6, THEN DOWNLOAD ONLY THE MAIN INSTALL...YOU DO NOT NEED THIS UPDATE.
See fixes and features at bottom of this post.
Make sure you follow the instructions in the README to install this update to the main theater
To Uninstall the old Balkans Theater, go to your Falcon BMS 4.33 U1/Data/Add-On Balkans folder and double click the uninstaller (see image below) located at the bottom of that link. You do not need to edit the theater.lst file. It will do that automatically.
See fixes and features at bottom of this post.
Make sure you follow the instructions in the README to install this update to the main theater
To Uninstall the old Balkans Theater, go to your Falcon BMS 4.33 U1/Data/Add-On Balkans folder and double click the uninstaller (see image below) located at the bottom of that link. You do not need to edit the theater.lst file. It will do that automatically.
Main Theater Fixes:
Removes trees from runway, taxiways and aprons
Tries to place objectives in the correct place.
(For example: ports were showing up not on the coast. They were all the way on the land or in the water.)
Fixes the dogfight module not allowing you to be part of the Gray or Orange team
Attempted fix for vehicles on Gilo Del Colle. This might be a multiplayer issue, but a little to soon to know.
CBUs 87-105 LOD 3 and 4 changed to be CBUs instead of an Su-30 or part of Aviano
Fixed the 2S19 and PZH2000 showing the F-4 on 3rd and 4th LOD
Removed more trees from Brindisi Casale
Fixed the Stinger
Added new breathing sound
Fixed "Connection Established"
Removed "Falcon BMS Quick Access Guide"....outdated....needs to be updated
Changed all Block 40 and Block 50 F-16 skins to only have Aviano or Spangdahlem...basically removed Korean skins
Changed 2nd C-130 skin to the Italian Air Force...basically removed Korean skins
Changed the Mig-21s to only have Croatian or Serbian skins...basically removed Korean skins
Changed the Mig-29A to only have Serbian skins...basically removed Korean skins
Adds new TACAN/VORDME stations to Aviano
Updates station+ils.dat file to have TACAN/VORDME stations for Aviano and allows for ILS for carriers
Adds Amendola Airbase and updates stations+ils.dat for correct airport information
Adds Aviano Airbase updates and updates stations+ils.dat for correct airport information
Adds Rivolto Airbase and updates stations+ils.dat for correct airport information
Adds Gio Del Colle Airbase and updates stations+ils.dat for correct airport information
Adds Sigonella Airbase and updates stations+ils.dat for correct airport information
Fixes C-130 animations…..wrong .dat file in the sim folder
Adds Nikos Efstratiou approach charts for selected airbases throught the Balkans
Fixes Catania (Mirim) threshold lights
CT 1868 (Threshold lights) had lights you couldn’t see until you were right on top of them. Used MALSR lights and edited the model to just allow the threshold lights
HAF F-16 had issues with the RWR where it wasn’t showing any contacts or information on it…..this is now fixed.
Updated Terrain tiles at the Training Range in Sicily. Training Range is more noticeable now.
Fixes Runway and Taxiway lights at new airbases....they now have a switch on them that allows them to turn on and off
Update v1.0.5 fixes
Updated Balkans MAIP, Balkans Navaids list and Amendola diagram
Updated the Tornado skins to have Italian skins for the IDS Tornados
Updated the point data for the new airports....point data taxi points were too close together
Fixed 01_19 point data
Removed areas from one tile on Brnik Airbase that was causing landing gear to collapse when taxiing on the line
Numerous elevation updates
Adds Balkans version number in the .tdf file. To see what version you have go to Theaters and select Balkans. It will tell you in the little box at the bottom. Should say v1.0.5
Fixed Guidonia, Mattarello, Vicenza, and 20_02 Airbase Rvr type airports...threshold was not all the way there.
Updated airbase names
Updated Stations+ils.dat to have more accurate information plus added the tower voice comms to it.
Adds WeatherMapsUpdates folder to the Campaign folder
Adds subtitles to the .tdf file
Updates the F4Talk95v1-0-0.cvs file to have correct subtitles for the Tower comms
Updates models and skins on Aviano
Adds Tower Voice communications in the falcon.tlk file
For example: If you call the tower at Aviano Airbase, the tower will say "Cowboy 1-1 Aviano Tower..." verses "Cowboy 1-1...."
The following airbases have been updated with tower voices:
Amendola
Aviano
Rivolto
Gioia Del Colle
Sigonella
Brnik
Casale
Crotone
Falconara
Lecce
Matera
Miramare
Padova
Pecara
Pula
Palese
San Pancrazio
Birgi
Cervia
Changelog:
- - Removed trees from Aviano Airbase around Taxiway A, A1 causing human pilots to blow up
- Removed trees from Gio Del Colle RWY 14R causing human pilots to blow up
- Removed trees from Casale RWY 15 just past the intersection causing human pilots to blow up
- Fixed graphical anomoly by Amendola. Water tile was darker than the rest of the tiles
- Removed trees from RWY 26 side of Capodichino AB. Trees were in the approach path
- Looked at Pula for reported trees on the flightline and did not see any...Need more info on that
- Updated Balance of Power trigger file....save0.tri....removed objective number 393 (Zagreb City). This is because Croatian forces hold it by the time the campaign is finished and the campaign continues if it is in the trigger file if NATO controls it. It still has to be captured by Allied forces though
- Updated 05_23 RVR 2 Airport...was showing RWY 05L on both runways...updated the texture to 05R
- Created an approach procedure for Gioia del Colle and updated the NavAids and the MAIP charts by Nikos
- Updated the kneemaps by "jomla"
- Added Kneemaps folder to the Docs folder....user can choose between 3 different kneemaps.
- Added Taxiway sign C on Aviano Airbase RWY 23 side
- Updated the stations+ils.dat file to match the updated NavAirds an MAIP charts
- Changed Balkans.tdf file to say "BMS 4.33 Balkans Theater 3.1" instead of "BMS 4.33 Balkans Theater 3.0"
- Re-positioned 08_26, 26_08 and 12_30 airbases to place them more on the airbase tiles
- Decreased amount of trees/grass around all airbases....hopefully this will fix the ground crashes issues
- Updated Balkans MAIP.pdf by Nikos
- Fixed elevation issue at Practica di Mare Airbase
- Updated some terrain tile on generic airbases to have a tile that fits it. 32_14 for example
- Adjusted some road paths around airbases. Hopefully will keep ground units from moving through the airbase
- Updated Balkans.tdf file to say version 3.2
- Removed more trees from 08_26 runways....reported "holes" at Pula and Grobnicko Polje Airports.
- Removed trees from MIRIM airports.....reported trees on 08 side of Zemunik Airbase
- Updated F-16 3D cockpits for MLUs, Block 40, Block 42, Block 50, Block 52 and Block 52 HAF
- Updated F-16 3D cockpit textures for same blocks. The MLU and HAF F-16s now have the neon green with some white backlighting instead of the neon blue.
- Fixed some terrain tiling issues around Pula and other areas. Tiles got messed up in 3.2...fixed now
- Updated Balkans tdf file to say version 3.2
- 3.4 Updates
- Updated the following F-16s to the new JanHas models.....F-16CM-52, F-16 Fuel Tank and Pylons, F-16C-52+ CFT, F-16C-52+ EAF, F-16C-42, KF-16C, F-16AM RNLAF, F-16AM RNoAF, F-16AM BE, F-16AM RDAF, F-16AM RJAF, F-16CM Block 50, and F-16CM Block 40
- Fixed missing text in lcktxtrc.txt
- Updated Balkans MAIP
- Updated Balkans tdf file to say version 3.4
- 3.5 Updates
- Removed hidden trees from Aviano - Created surface ALS and updated the ALS at all photoreal airports where needed.
- Moved the VORTAC station of Galatina airbase at the real position.
- Deleted the double ALS at the default airport type with RWY 11/29.
- Updated the NavAids and their list.
- Updated Balkans tdf file to say version 3.5
- 3.6 Updates
- Another attempt to fix the tree/grass issue off Taxiway A at Aviano. I think I got it this time.
- Updated the Block 40 and Block 50 F-16s to JanHas latest version....with the AB Fix
- Updated Balkans tdf file to say version 3.6