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DCS: World

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Silver_Dragon

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Re:DCS: World
« Respuesta #930 en: 09 de Febrero de 2018, 16:24:36 pm »
Se siguen actualizando unidades con nuevos modelos 3D, en este caso, los que entran dentro del próximo mapa del golfo pérsico (anteriormente estrecho de Hormuz), y mas concretamente los que caen dentro de las fuerzas iranies. Se corfirma que este mapa tendrá una posterior expansión (como NTTR anteriormente).

Ademas se trabaja en nuevas unidades en desarrollo, un pequeño ejemplo:
Land rover 109


Lanzador SAM Rapier SAM


Radar Blindfire


Estas serán compatibles con Combined Arms. En si, también serían acordes con un escenario de las Malvinas / Falklands.

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New Rapier SAM Model
In addition to adding new units to DCS World, we are also busy updating some of the older units. Much of the priority is based on updating units that are operated by Iran... an important aspect of the new Persian Gulf map that is in late-development.

Here are a few work-in-progress of this unit that will also be playable via Combined Arms.
« Última modificación: 09 de Febrero de 2018, 16:29:01 pm por Silver_Dragon »
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Re:DCS: World
« Respuesta #931 en: 09 de Febrero de 2018, 18:39:28 pm »
Hoy me saltó un update de unos 220 Mb en Steam, ni idea si es el hotfix 1 o el 2.

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Re:DCS: World
« Respuesta #932 en: 09 de Febrero de 2018, 20:58:37 pm »
El Hotfix 1 fue el Miercoles pasado, el Hotfix 2 fue hoy viernes.

Otra imagenes del sistema Rapier




Tal vez se pueda mover por carretera sistemas remolcados, y teniendo el rapier una unidad de guia optica, tal vez tengamos por fin control de sistemas antiaereos con multiples vehiculos.
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Re:DCS: World
« Respuesta #933 en: 14 de Febrero de 2018, 17:16:09 pm »
Hotfix 3 disponible
https://forums.eagle.ru/showpost.php?p=3396674&postcount=4
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2018-02-14 HOTFIX 3
Updated several missions of UH-1H Argo Campaign.
Updated several missions of A-10C The Enemy Within Campaign.
MP anticheat. Speed relative explosion power is clamped to 500 m/s.
Controlled Ground units can pass through tunnel wall. Fixed.
Fixed issue with ground AI when given stop and resume triggers returns to previous WP instead of continuing the route.
UH-1H UN Campaign mission 2 trigger will working.
Fixed ME error me_map_window.lua in dynamic weather panel.
Sea waves animation will be works correctly from inside some cockpits.
Multiple flights starting on a FARP at the same time will not spawn on a player.
Tanker will be fill external tanks of aircraft.
B-17G ball turret will fire.
B-17G will attack enemy at second approach.
UH-1H: Fixed issue with barometric altimeters when atmospheric pressure below limit.
AI Radio. Fixed error in wMessage::buildSpeechQ appearing in some conditions.


DCS AV-8B N/A by RAZBAM
Corrected empty fuel tank definition
Cockpit model improvements
External model improvements
Added EHSD Moving Map (Work-in-Progress)
Added TPOD laser ranging
Updated TPOD TDC movements
Updated TPOD target transfer
Corrected aircraft basic empty weight (slightly too low before)
Corrected aircraft basic empty roll inertia (too high before, creating incorrect roll response)
Corrected combat rating not allowed when nozzles not aft or gear down
Corrected very high altitude engine performance (>35000ft, was insufficient before)


DCS M-2000C by RAZBAM
Improved pitch responsiveness
Improved AP responsiveness and control
Improved extreme angle of attack behavior
Improved engine malfunction modeling during in-flow loss
Controls indicator now also shows trim position (previously only shown during AP engagement)
Removed innacurate altitude limitations for AP engagement
Corrected nature of trim control sensitivity to be relative to framerate
Corrected nature of AP heading and trim control sensitivity to be relative to framerate
Corrected helmet visor animation and reversal between external and cockpit view
Corrected direction of trim indicator in controls indicator
Corrected innacurate pitch moment with airbrake deployment
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Re:DCS: World
« Respuesta #934 en: 02 de Marzo de 2018, 06:48:12 am »
NineLine (antiguo SiThSpAwN), se convierte en Comunity Manager a tiempo completo de los foros de DCS World en internet, Steam, Facebook, Youtube, Tickets de Soporte Tecnico e investigación de modulos. NineLine ha sido un moderador y tester muy activo en los ultimos años y conoce el nucleo y los productos de DCS World muy bien.

Además de mejorar el alcance y comunicación con la comunidad, NineLine también estará trabajando en el nuevo contenido de campaña campaña para DCS World, en particular Combined Arms.

https://forums.eagle.ru/showpost.php?p=3413060&postcount=1
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Today we are pleased to announce that we now have a full-time community manager for DCS World. NineLine (formerly called SiThSpAwN) will be focusing on the our forums, Steam forum, Facebook, Youtube channel, tech support tickets, and module research. NineLine has been a very active moderator and tester for us for several years and knows the product and core customer very well.

In addition to improving our community outreach and communication, NineLine will also be working on new campaign content… in particular Combined Arms.

Welcome to the team NineLine,
The rest of the Eagle Dynamics team
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Re:DCS: World
« Respuesta #935 en: 14 de Marzo de 2018, 21:32:17 pm »
DCS World 2.5.0 Beta Update 4 disponible, todavia le queda algunos errores que subsanar, como por ejemplo, el problema de memoria.
https://forums.eagle.ru/showpost.php?p=3423375&postcount=5
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DCS 2.5 Open Beta Update 4
MP. Fixed issue when client can only see up to 5 ground units that are stationary.
MP. Ground units will be able to activated on client.
MP. Fixed crash on P-51D MainPanel:update_arguments().
MP. Client in multiplayer will see missiles of SAM launcher after its rearming.
MP. Fixed issue when player can't join server with password if he previously enter incorrect password.
MP. Stingers and Igla missiles will be visible for Clients.
MP. Fixed multi-monitor setup crashes when joining or hosting multiplayer game.
Speed indication on external view status bar will show more number positions.
Aircraft AI will take damage after collision with trees.
Enemy Within campaign. Added Doc folder and corrected missions.
Museum Relic campaign. Added corrected missions, version 2.6.
A-10C. Typo correction German A-10C manual.
Mi-8MTV2. Spring Tension campaign updated for DCS 2.5
Mi-8MTV2. Wrong reading of the working pressure in the hydraulic system fixed.
A10C Sturmovik campaign adapted for DCS 2.5.
Stryker M1128. Corrected machine gun position.
Corrected waterline level of several amphibious ground units.
NS430. 2nd ref wpt for user waypoints is calculated incorrectly when changing distance manually.
NS430. Approach data errors: KHND.
NS430. Menu button breaks Right Knob.
Updated and corrected Vegas tour missions.
Fixed issue when trigger zone can't be moved.
GUI. The open mission panel. Sorting order in mission list will be saved.
Increased max number of sound hosts for avoidance runtime errors in complicated sound conditions with many sound emitters.
L-39. Update training missions.
Fixed crash when player switches to another aircraft on the ship's deck.
Georgian Hammer with CA campaign adapted to DCS 2.5.
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Re:DCS: World
« Respuesta #936 en: 15 de Marzo de 2018, 18:44:12 pm »
Pequeño hotfix hoy, que arregla ciertos problemas creados por el parche de ayer.
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Re:DCS: World
« Respuesta #937 en: 04 de Abril de 2018, 12:15:13 pm »
Parece ser que hoy la versión 1.5 pasa al cajon. DCS World 2.5 aparece en la pagina de descargas de la pagina
http://updates.digitalcombatsimulator.com/
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Re:DCS: World
« Respuesta #938 en: 05 de Abril de 2018, 21:39:18 pm »
Parece que en video comercial de DCS World 2.5, aparece otra vez el F-16C


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About DCS World 2.5

Digital Combat Simulator World (DCS World) 2.5 is a free-to-play digital battlefield game. Our dream is to offer the most authentic and realistic simulation of military aircraft, tanks and ships possible. This free download includes a vast mission area of the Caucasus region and Black Sea that encompasses much of Georgia. It also includes a flyable Russian Sukhoi Su-25T ground attack aircraft and the famous WWII North American TF-51D Mustang. An additional 25 aircraft are available for purchase from our e-Shop and Steam.

Key features of DCS World 2.5:

• The most realistic Free-to-Play digital battlefield.
• One-of-a-kind, internally developed graphics engine that looks amazing from one foot to 80,000 feet.
• Includes a beautiful, free, and highly detailed map of the Caucasus region that includes Russia and Georgia.
• Includes millions of buildings, millions of km of usable roads and railways, more than 50 million trees, and 20 fully-equipped airbases.
• Includes 156 free and fully operational weapons systems, 105 ground vehicles, 19 ships and 84 AI-controlled aircraft.
• Fly the TF-51 Mustang and Su-25T attack jet for free!
• Play all DCS World modules from one DCS World version. • State-of-the-art graphics with amazing lighting, shadows, and performance.
• New breathtaking effects for explosions, clouds, fog, fire, and smoke.
• Hundreds of land, air- and seaborne AI vehicles. The world is your sandbox.
• Create your own missions and campaigns for unlimited gameplay!
• Mission generator included that allows rapid mission creation. • Enjoy multiplayer with friends, and even fly together in the same aircraft!
• Purchase and fly the most iconic airplanes and helicopters from WWII up to the modern day.
• Mouse interactive cockpits for most aircraft and the most accurate flight models, cockpit systems and sounds available.
• Purchase and fly the most authentic simulations of the A-10C Warthog, UH-1H Huey, F-86F Sabre, Spitfire, and many others now.
Exciting new aircraft coming to DCS World like the F-14 Tomcat, F/A-18C Hornet, F-16C, F-4E Phantom II, Mi-24P Hind, P-47D Thunderbolt, and many more!
• Purchase additional high-quality maps such as Normandy 1944, the Nevada Test and Training Range, and the Persian Gulf.
• Play hundreds of missions and campaigns with new campaigns continually created.
• Both hardcore realistic and casual gameplay modes and options available.
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Re:DCS: World
« Respuesta #939 en: 17 de Abril de 2018, 13:38:36 pm »
Video WIP de efectos de lluvia en la cubierta en el FB de ED


Según Chizh, los limpiaparabrisas todavia no fincionan (helicopteros y quien sabe si vehiculos).
« Última modificación: 18 de Abril de 2018, 19:50:50 pm por Silver_Dragon »
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Re:DCS: World
« Respuesta #940 en: 25 de Abril de 2018, 14:32:14 pm »
DCS World 2.5.1 Open Beta disponible
https://forums.eagle.ru/showpost.php?p=3463558&postcount=8
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Today in the Open Beta.

Introduced two new features:

The first version of the video memory manager is presented, which will purge the video memory when the video memory budget allocated by Windows is reached. The resources that were not used in the last 10 seconds are first to be purged.

New OFFLINE mode is now implemented. User can turn on OFFLINE mode that allows the game to be used without internet identification and without a time limit. Note: user must turn off OFFLINE mode on the same PC. OFFLINE mode cannot be turned off from another PC even with the same user's login.

DCS World
Kh-25 and Kh-29 will follow the laser beam target point of the Su-25/25T optical station when player to shift the target point after launch.
Aircraft AI will be changing altitude between waypoints less aggressively.
Removing scenery objects via trigger will not be stay in the invisible mode, they will be removed completely.
MP. Added additional list of checkboxes for advanced IC server options: require pure textures, require pure models and require pure clients.
If an airbase has multiple runways in parallel the ATC will indicate which runway the player should take.
GUI. Input window. Device names in Input table can be customized.
Added China Asset Pack.
AI helo crew will not sink into FARP surface.
StaticObject.destroy() on cargo object will removes the cargo instead of killing it.
MP. Client will not gets wrong briefing from last played single player mission instead of the right briefing from current MP mission.
Fixed crash with Transport.dll
F10 map. labels in high resolution (1440p, 2160p etc) with turned on Scale GUI option will be in correct position on the map.
Fixed crash when briefing is set by trigger.
LAU-61 and LAU-3 rocket launcher will not looks empty when rockets in the tubes.
Multi Display. Fixed some freezes in 140 degrees FOV.
Deferred Shading render locked in the game and can not be turned off. DCS ceased support of old graphic render without Deferred Shading.
The SF key linked to user's account can't be activated with another account.

DCS Flaming Cliffs
MiG-29. R-27R aligned on launcher.
MiG-29A fuel tanks position corrected.
MiG-29. External light adjustments, headlight color tuned.

DCS Hawk T1 by VEAO
First round of changes to the FM behaviour.
Improvements to departure from flight logic.
Improvements to electrical system logic.
Fix for the taxi bug.
Improvements to AoA calculations.
System damage improvements.
PBR improvements to the external model and skins.

DCS AV-8B N/A by RAZBAM
EHSD Moving Map Enabled
EHSD Data pages
DMT axis control enabled
ECS System operational (oxygen and cabin pressure logic)
Hypoxia modeling enabled
Auto-start functional (deployed with EHSD updates)
Auto-stop functional (deployed with EHSD updates)
SAS Pitch, Roll, Yaw WCA indications functional
DEP RES WCA indication functional
Radios functional in non-easy comm (only controllable from UFC/ODU currently)

DCS M-2000C by RAZBAM
Added 9 Training Missions for NTTR from Baltic Dragon
Corrected overall hydraulic logic and fix loss of control when engine going off and using emergency hydraulics
Corrected control surface hard-over when on ground for high AOA (tail wind on aircraft when sitting on deck)
Corrected fuel pump switch being able to move when engine start cover it
Corrected Gun ARM, else SAFE joystick abstraction not working when going back into SAFE
Corrected transfer light not coming on during refuel

DCS SA342 by Polychop Simulations
Added SA342Minigun module
Added SA342Minigun addendum.txt file in module Doc folder
Corrected PBR textures, no more "roughmet" textures are used, according to particular light conditions some issues may still show
Multicrew mode, Nadir use has been moved to copilot, pilot is no more able to use the Nadir if a copilot is aboard.
Corrected Rockets range and effect
Corrected Mistral missile, now it's all aspects and 7km range
Corrected HOT3 effect regarding unarmoured vehicles (infantry, trucks ...)
Added Copilot Intercom functionality
Corrected Cockpit glasses
Reworked Gyro and AP logic
In order to prevent conflicts between the main joystick and a possible second joystick when targeting with the camera, a new option has been added in Options/Special/SA342 named "SECOND JOYSTICK FOR CAMERA", it has to be unchecked if you don't use a second joystick for the Camera (Viviane or else) and it has to be checked if you use a second joystick.
Due to latency issues, ability for the copilot to pilot the helicopter in multicrew mode has been removed.
Added missing keyboard or joystick assignments in controls, Warning, Due to new input additions, it could be needed to re-assign some inputs.
Restored behavior at ground, the helicopter will begin to roll or pitch around 45% torque
Corrected controls position for FFB or non-FFB sticks, including diamond, 3d stick in cockpit view, 3d stick in external view
Corrected ADF guage CAP flag
Cockpit lights have been fixed including writings flickering, issues may persist under specific light conditions
Replaced "Improve your skill" mission 2.5.0 version
Corrected sun glasses
A new document has been added to the module doc folder, named "Gazelle Multicrew 24-04-2018.txt" talking about multicrew limitations.
Damages due to negative g has been added
FM has been refined in some areas
Corrected camera control when in slaved mode
NADIR, Auxiliaries will display continuously i.e "AUX 1-6". Pressing AUX key again or using the EFF long key press will revert to previous display.
Weapons training missions changed for Caucasus and Nevada.
Minigun gunner animation is still WIP and will be corrected
The Gazelle module goes out of beta state, potential still existing issues will be corrected in time.

DCS A-10C
Adjusted default VR View.

DCS Combined Arms
UNCONTROLLED checkbox will disabled control of ground forces from F10 map for all roles except Game Master.

DCS Ka-50
Fixed crash in the Beslan airport when user asked taxiing.

DCS F-5E
Taxi/Landing lights corrected.

DCS F-86F
Corrected missions: training F-86F Bomb and 4 singleplayer Street Sweeper, Flight Suit Attitude, Sabre Strike, First Jet Strike Fighter.

DCS NS430
fixed backwards scrolling breaks autofill/info for App/Dep
fixed NRST USR WPT screen not working.
fixed Night time kills pop out window.


Campaigns
A-10C BFT Campaign
BFT01 - Some minor vehicle updates.
BFT02 - Corrected voice over.
BFT04, BFT09 - Corrected bug after missed approach.
F-15C The Georgian War - missions 2, 11, 12 updated.
Mi-8MTV2 The Border - missions 6, 11, 13 updated.
A-10C Sturmovik - mission 10 fixed.

New Skins:
F-86F IIAF Imperial Iranian by carss.
KC-135 Turkish Air Force by c@sper.
F-5E IRIAF 43rd Tactical Fighter Squadron by jponti.
F-5E IRIAF by drPhibes.
MiG-29A IRIAF Sand-Blue skin by bounj.
Mi-8MTV2 NAJA Special Police by OfficerAMR.
Mi-8MTV2 Islamic Revolutionary Guard Corps Blue by OfficerAMR.
Mi-8MTV2 Islamic Revolutionary Guard Corps Sand by OfficerAMR.


Known Issues
The some radio points in the radio menu is broken: Ка-50 do not works request to night goggles and helmet sight, Bf 109 do not work request for inertial starter.
Maverick picture on A-10A MFD is corrupted.
The names of cities on F10 map broken when map moved or zoomed.
SA342 TV sight is inoperative.

Known issues will be fixed ASAP.
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Re:DCS: World
« Respuesta #941 en: 23 de Mayo de 2018, 11:16:44 am »
https://forums.eagle.ru/showpost.php?p=3493113&postcount=10
Changelog de la 2.5.1 con el golfo persico
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DCS 2.5.2.17559 in the Open Beta

The Persian Gulf map is available.

DCS World
Su-25T: training mission CN voiceover fixed
In-cockpit mirrors will not have red outline.
Sound - reworked guns sources loading routine to allow aircraft-module-specific samples to be used.
Restored texture of KDO G40

DCS A-10C
A-10C: training mission CN voiceover fixed

DCS Flaming Cliffs
FC3: added A-10A CN flight manual

DCS MiG-21Bis by Magnitude 3 LLC
Created new indicator lights.
Fixed textures on English ASP switches and other objects.
Adjusted red flood-lights to be brighter.
Adjusted pink color lights to red-ish
Fixed see-through areas in cockpit.
Fixed flap and ARK buttons' position animation.
Corrected SPO's center area not to rotate when switching between night/day modes.
Fixed RSBN NPP Glideslope animations.
Fixed RPM 2 needle not overtaking RPM 1 needle.
Fixed non-rotating compressor blades.
Fixed landing gear strut lights from being on constantly.
Fixed a bug that caused small errors in aerodynamic forces calculation for the landing gear.
Slight improvements in "Game Flight Mode" and/or "Simplified Engine Management" is on.
Engine won't shut down on high lateral or high negative longitudinal acceleration (such are in spins)
Engine won't stop at low oil pressure time trigger.
Engine won't shut down at low fuel pressure.
Added Iran, Iraq and Syria liveries by Jack

DCS AV-8B N/A by Razbam Simulations LLC
IR Maverick slew and lock updates
Stabilator indicator correction
Corrected water flowing on and off rapidly in Landing STO mode
Corrected MPCD glow not going off when MPCD goes off after being on
Corrected minor shake due to gear model when not moving with parking brake
Increase canopy open/close speed to match video references
Canopy open/close keyboard shortcut now automatically performs unlock handle
Corrected Radio COMM 2 not working in UFC mode
Corrected ARBS/DMT TDC bug.
IR/TV Mavs launch constrain keyhole is now active.
AGM-65Es are now active.
MPCD behavior after firing a Maverick has been updated.
IR/TV Mavs axis slew is now active.
STRS Page WPN FAIL message bug is now fixed. (The bug appears when using mavericks).
Weapon AUTO (CCRP) release mode improved logic, cues, and accuracy
Weapon CIP (CCIP) release mode is upgraded. Still WiP.
NVG Brightness control

DCS M-2000C by Razbam Simulations LLC
Vortices/vapor effects
Corrected issue when on engine idle on ground and subsystems not receiving power correctly
Corrected endless refueling when on ground and requesting less internal fuel than currently in aircraft
Corrected AI main gear pos contact point slightly above ground
Corrected linearity in pitch control for consistent pitch down response

DCS SA342 Gazelle by Polychop Simulations
Gazelle TV black screen fixed

DCS UH-1H by BST
UH-1H: Corrected "Rebel Base" mission (by slpak). Removed forest in target zone.

MiG-15bis by BST
Fixed game freezes when ADF switch is enabled first time

Campaigns
F-5E ACM Campaign - corrected missions with F-4E.
F-5E BFM Campaign - corrected missions with F-4E.
F-15C Aggressors BFM Campaign - corrected missions with F-4E.
A-10C BFT Campaign - mission BFT05 corrected.
L-39 Kursant Campaign - missions 2, 4, 5, 7 corrected.
A-10C Advanced Aircraft Training Campaign - corrected altitude triggers, updated some dialogue text, added mission success music.

Known issues
Player parkings on carrier are broken.
External lights (flashlight, taxi light) are visible inside some cockpits.
Spitfire tail wheel contact model with ground is broken.
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Re:DCS: World
« Respuesta #942 en: 28 de Mayo de 2018, 20:04:43 pm »
F/A-18C y Golfo Persico, salida en Steam el 1 de Junio
https://forums.eagle.ru/showpost.php?p=3501035&postcount=1
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DCS:W (ED KA-50-2/A-10C/P-51D/CA/FC3/FW-190D-9/NTTR BST UH-1H/Mi-8/F-86F/F-5E LNK Mig-21Bis/AJS-37)

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Silver_Dragon

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Re:DCS: World
« Respuesta #943 en: 01 de Junio de 2018, 16:33:44 pm »
Belsimtek se une a Eagle Dynamics y se convierte en una división de desarrollo de ED. El equipo se mantiene sin cambios, pero como proyectos, confirman el Mi-24P, el AH-1S Huey Cobra, el F-4E Phantom II y el F-16C Block 50

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We would like to announce a promising change in our internal structure. Over the years, Belsimtek has been working hand in hand with Eagle Dynamics, and together we have succeded in creating a number of complex modules for DCS World, which we hope you enjoyed. We wish to further develop this success, and as such we have decided to focus on strengthening the unified brand, Eagle Dynamics. The Belsimtek team will remain unchanged, with the same leadership, the same approach to development, and the same quality which have made our success. We are confident that the future will hold big surprises, notably with The F-16C Block 50, Mi-24P, AH-1S Huey Cobra and F-4E Phantom II in the development pipeline, which are sure to make DCS World grow even more. Together, we will continue to bring DCS World and Eagle Dynamics to new heights. Thank You.
« Última modificación: 01 de Junio de 2018, 20:44:39 pm por Silver_Dragon »
Mas noticias desde el frente (HQ Arafo, Tenerife, Islas Canarias)
DCS:W (ED KA-50-2/A-10C/P-51D/CA/FC3/FW-190D-9/NTTR BST UH-1H/Mi-8/F-86F/F-5E LNK Mig-21Bis/AJS-37)

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Tundra

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Re:DCS: World
« Respuesta #944 en: 06 de Junio de 2018, 22:04:23 pm »
Hoy han metido un update donde han tocado bastantes cosas de Normandía, y del Hornet novedades para asignar el TDC a ejes, en vez de una seta como antes; y más cosillas.