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DCS: World

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Silver_Dragon

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Re:DCS: World
« Respuesta #150 en: 01 de Mayo de 2013, 14:34:12 pm »
Wiki de ED actualizada, ahora incluye el UH-1H
http://en.wiki.eagle.ru/wiki/Belsimtek
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Silver_Dragon

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Re:DCS: World
« Respuesta #151 en: 03 de Mayo de 2013, 19:40:52 pm »
Noticias de Wags este viernes
http://forums.eagle.ru/showthread.php?t=105383
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03 May 2013 Update

Well, the big news this week has of course been the release of DCS ver. 1.2.4, along with the first DCS module... DCS: UH-1H Huey! We've been really delighted with the reception of the Huey and that it has demonstrated that a talented partner can develop a module to the same standards of the other DCS modules. We hope this will put some of those concerns to bed.

In order to release the Huey and 1.2.4 this week, we ran out of time to include some additional changes/fixes into the installers. On Monday, we PLAN/HOPE to provide a 1.2.4 update with the following:

•   Fixed hit point of shells in multiplayer that were independent of turret rotation on the server-side.
•   Disabled the incomplete "Ultra High" visibility setting.
•   Implemented the waiting screen for the Module Manager.
•   Corrected helicopter exhaust effect.
•   Fixed damage value for AI aircraft.
•   Corrected invisible warehouses.
•   Helicopter takeoff from ships corrected.
•   Adjusted shell aiming.
•   Adjusted infantry weapon accuracy.
•   AK-74 assault rifle rate of fire has been corrected.
•   Fixed lock ability for non-air defense units.
•   Fixed "Emission Control" for radar units.
•   Advanced options waypoint that allows air unit to fly to an assigned ground unit.
•   Adjusted delay between manual gear changes for CA units.
•   Fixed delay after launch of IR-guided missiles.
•   Repair after mast bumping is now available.
•   Fixed GUI button size errors.
•   Fixed synchronization of ground units in network play.

After that, we will evaluate the most important remaining 1.2.4 bugs and do our very best to resolve as many of them as possible in 1.2.5. Work will also accelerate on development of DCS: F-15C and DCS: S-27. I hope to talk more about those next week.

Matt
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Silver_Dragon

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Re:DCS: World
« Respuesta #152 en: 04 de Mayo de 2013, 14:54:37 pm »
Yo-Yo comenta las mejoras futuras en concepto de modelaje de daños:
http://forums.eagle.ru/showpost.php?p=1743991&postcount=2
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I must say that DM itself in DCS must be reworked. But saying about DM we must divide its both aspects - visual effects and internal functioning. Regarding its internal functioning I can say that it is much more complicated in comparison of any sim existing now and being in WIP status. You can get hundreds types of systems malfuction cascading and causing subsequent damages and sometimes you must do his best to save the plane. In reality bullet hits and even those holes appearing on the wings affect to lift and drag but not so exagerrated as in Il-2, for example. FM itself works correctly with half of elevator loss, so this control gets side roll effect or it's possible to land the plane with 1/3 of the wing lost (if the handling is right - otherwise it can be fatal)
The second aspect is visual effects regarding the actual damages and, yes, you are right - it needs to be deeply reworked because long white trails of electricity leaking from Dora's wing look weird.  It's a task #1 for the nearest future. Not only for WWII planes but for all flyable and most of important AI.
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Silver_Dragon

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Re:DCS: World
« Respuesta #153 en: 06 de Mayo de 2013, 14:54:31 pm »
Nueva versión disponible via autoupdater (1.2.4.11855.154) 158 MB me da a mi.

Por lo que se ver, es el "Hotfix" que hablo Wags el viernes, a ver si hay log
http://forums.eagle.ru/showthread.php?p=1743051#post1743051
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Skorp

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Re:DCS: World
« Respuesta #154 en: 06 de Mayo de 2013, 14:59:14 pm »
Ostras! a ver si actualizo.. :|




No Center......No Party XD.

Enfoca cualquier situación problemática como lo haría un perro:
olfatea el problema y si no te lo puedes comer o follar, méate en ello y vete.

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Silver_Dragon

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Re:DCS: World
« Respuesta #155 en: 06 de Mayo de 2013, 17:32:26 pm »
changelog

http://forums.eagle.ru/showpost.php?p=1747361&postcount=3
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DCS 1.2.4.11855.154 update is now available.

Please use the auto updater and Module Manager as primary tool for updates and module installation. Due to publishing complexities, we'll push updates to the auto-updater first. The installers will be day or two later.

• Fixed hit point of shells in multiplayer that were independent of turret rotation on the server-side.
• Disabled the incomplete "Ultra High" visibility setting.
• Implemented the waiting screen for the Module Manager.
• Corrected helicopter exhaust effect.
• Fixed damage value for AI aircraft.
• Corrected invisible warehouses.
• Helicopter takeoff from ships corrected.
• Adjusted shell aiming.
• Adjusted infantry weapon accuracy.
• AK-74 assault rifle rate of fire has been corrected.
• Fixed lock ability for non-air defense units.
• Fixed "Emission Control" for radar units.
• Adjusted delay between manual gear changes for CA units.
• Fixed delay after launch of IR-guided missiles.
• Repair after mast bumping is now available.
• Fixed GUI button size errors.
• Fixed synchronization of ground units in network play.

Matt
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DReaper

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Re:DCS: World
« Respuesta #156 en: 06 de Mayo de 2013, 17:32:57 pm »
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Fixed synchronization of ground units in network play.

Exactamente lo que nos pasó el otro día: Zhorasht veía un grupo en movimiento y nosotros no. Actualizando.  :pulgares:

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Silver_Dragon

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Re:DCS: World
« Respuesta #157 en: 07 de Mayo de 2013, 19:47:10 pm »
Nuevo update de Wags
http://forums.eagle.ru/showpost.php?p=1749105&postcount=1
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7 May 2013 Update

I will be out of town this Friday. So this, combined with a post of the Russian forums, has led me to release this week's update a bit early.

This week we released an update to version 1.2.4 that included several changes that were planned for the initial 1.2.4 release but did not make it in time. With that out of the way, the team is working hard on version 1.2.5 that will further address remaining bugs in DCS World and its modules. As always, we'll be throwing in some new features as well. When we get close to finalizing 1.2.5, I'll post the preliminary change log to give you a heads up.

In addition to the never-ending quest for DCS perfection (yes, we have dreams too), we are working on releasing the F-15C Eagle and Su-27 Flanker for DCS World later this year. As I have mentioned in the past, DCS is not confined to one time period, one location or one level of detail. While DCS modules have focused on a very high level of detail, we also realize that there are many (often silent) users that wish for a shallower learning curve. In fact, the Lock On / Flaming Cliffs series has been our most successful. As such, the F-15C Eagle and Su-27 Flanker will be catered to them. Both of these aircraft will have the same detailed 3D models, cockpits and sounds of the Flaming Cliffs 3 versions, but we will be adding an Advanced Flight Model (AFM) for each.

We also want to release these aircraft in such a manner to allow users that are not interested in Flaming Cliffs 3, or do not have a Lock On installation, to still have these aircraft in their DCS World stable of aircraft, but at a greatly reduced price.

This is not to say that we will not also continue to create very high level of detail simulations. At a later point, we will further develop these aircraft to include mouse clickable cockpit and the same level of detail as the DCS: A-10C Warthog, but that is a massive effort that will take time.

In the meantime, the F/A-18C Hornet is still planned but we want it to be at the same level as our A-10C. Because of this, development will take much longer compared to the Eagle and Flanker projects to be released this year.

Matt
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fresco

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Re:DCS: World
« Respuesta #158 en: 07 de Mayo de 2013, 20:58:56 pm »
Esclarecedor, blanco y en botella, ahora ya nadie tiene dudas de lo que hay y de lo que habrá....   :desmayo:

Fresco+


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OMEGA MAN

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Re:DCS: World
« Respuesta #159 en: 07 de Mayo de 2013, 22:37:51 pm »
 :dedo:

Hagas lo que hagas.....¡Te arrepentirás!

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HH

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Re: DCS: World
« Respuesta #160 en: 08 de Mayo de 2013, 18:15:10 pm »
Eso quiere decir que los tres aparatos que quedan en FC con las cabinas kk se van a quedar así? Pregunto

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Silver_Dragon

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Re:DCS: World
« Respuesta #161 en: 08 de Mayo de 2013, 18:16:19 pm »
Se dejara para mas adelante por lo que se ve.
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Silver_Dragon

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Re:DCS: World
« Respuesta #162 en: 08 de Mayo de 2013, 20:09:31 pm »
Nuevo update:

http://forums.eagle.ru/showpost.php?p=1750734&postcount=2
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1- There has been no decision regarding pricing yet.

2- There has been no decision regarding discounts to current FC3 customers.

3- Trying to place a release date around one of the high-fidelity aircraft modules would only be an educated guess that would more likely than not bite us in the butt later if the date was missed and features changed. The same applies to any sort of "road map" that would even more likely change. We're not going down that road again.

4- Regarding the change in the 03 May 2013 language, plans change or new information comes to light that will modify previously expressed plans and intentions. While we want to better provide you earlier news of upcoming products, the price is that at times our plans and intentions will change. For instance, I only learned of the feature intentions of the F-15C and Su-27 a very short time ago. The alternative is that we go back to only discussing new products once they are 100% final. Your actions will determine my decision.

5- The new F-15C and Su-27 have no significant impact on the development of the high-fidelity module aircraft. In fact, they benefit them by bringing in additional income to fund that development.

6- We understand and fully empathize with the desire of many members here for high-fidelity module aircraft ASAP. Rest assured that they are coming and we are certainly not delaying them in favor of lesser fidelity modules. However, it seems many here vastly underestimate the amount of time and money it takes to create one of these.
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HH

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Re: Re:DCS: World
« Respuesta #163 en: 08 de Mayo de 2013, 20:27:09 pm »
Se dejara para mas adelante por lo que se ve.

Pues que lástima... La del MiG29 hubiese molado.

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Silver_Dragon

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Re:DCS: World
« Respuesta #164 en: 08 de Mayo de 2013, 20:30:45 pm »
Al igual que el Su-33, no hubiera estado nada mal.
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