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DCS: World

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Silver_Dragon

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Re:DCS: World
« Respuesta #135 en: 30 de Abril de 2013, 10:35:26 am »
perraca  :fingers:

No estoy durmiendo, estoy de pinturing  XD

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Today we are happy to make available version 1.2.4 of DCS World and updates to several DCS modules. DCS World has now been updated and the modules and UH-1H will be available over the next few hours.
« Última modificación: 30 de Abril de 2013, 10:40:45 am por Silver_Dragon »
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Jaker

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Re:DCS: World
« Respuesta #136 en: 30 de Abril de 2013, 11:09:11 am »
Great news!  :pulgares:
Lo que se pueda, cuando se pueda y si se puede...


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Silver_Dragon

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Re:DCS: World
« Respuesta #137 en: 30 de Abril de 2013, 15:17:51 pm »
Mas de un Giga via autoupdater  :shock:
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Tundra

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Re:DCS: World
« Respuesta #138 en: 30 de Abril de 2013, 15:37:37 pm »
Según los gurús del foro de ED, debido a los paquetes de distintos idiomas ;)

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Silver_Dragon

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Re:DCS: World
« Respuesta #139 en: 30 de Abril de 2013, 15:42:52 pm »
Aun asi, los paquetes de idiomas no deben ser muy grandes, creo mas que esto puede ser devido a la cantidad de nuevos objetos 3D (FW-190, etc) que van en los archivos, a ver cuando termine.
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Silver_Dragon

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Re:DCS: World
« Respuesta #140 en: 30 de Abril de 2013, 15:58:41 pm »
Changelog 1.2.4

http://forums.eagle.ru/showthread.php?t=104922
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Today we are happy to make available version 1.2.4 of DCS World and updates to several DCS modules. DCS World has now been updated and the modules and UH-1H will be available over the next few hours.

Download installer files here: http://www.digitalcombatsimulator.co...roduct&lang=en

- or -

Use Auto Updater. To force an auto update, from the Start menu, select Eagle Dynamics - DCS World - Update DCS world

In addition to many new features and fixes, 1.2.4 adds support to the new DCS: UH-1H Huey module.

New Features

•   AI Fw-190D9 with multiple skins.
•   Graphical User Interface. New skin panels.
•   Graphical User Interface. New Module Manager.
•   Flaming Cliffs 3. New Six Degrees of Freedom (6DOF) cockpits for the Su-25, Su-27 and A-10A.
•   Flaming Cliffs 3. Added vertical adjustments to the Su-25 gunsight for bomb, rocket, and missiles delivery. This includes 10 steps down [RALT - H] and 10 steps up [RSHIFT - H].
•   Combined Arms. The radar emission control added. Key . This allows players to operate SAM radars in radar-silent mode.
•   Combined Arms. Generic automatic transmission.
•   Combined Arms. Axis controls for ground units implemented.
•   The Radio Menu F10 option now works in network games.
•   New trigger actions: "radio item add for coalition", "radio item remove for coalition", "radio item add for group", and "radio item remove for group".
•   New Mission Editor features:
-Initialization Script Added
-Trigger Action: AI TASK renamed to AI SET TASk
-Trigger Action: AI PUSH TASK added
-Trigger Action: Set Flag Value added
-Trigger Action: Set Internal Cargo added
-Group LUA condition and % chance of appearance added
•   Numerous SSE changes and new features. http://en.wiki.eagle.ru/wiki/Main_Page

DCS World

•   Some issues causing the network instability have been fixed.
•   The missiles dynamic launch zone or fighters has been adjusted.
•   The T-90 tank added in the Encyclopedia.
•   Fixed some Mission Editor and GUI crashes.
•   Il-76 damage model has been corrected.
•   Tail numbers stencil shimmering for the Il-76 model is fixed.
•   The standard Russian Air Force MiG-31 skin is fixed.
•   In ME airfield info page now includes airfield ATC frequency.
•   Fixed ME issue regarding statics.
•   Mission debrief. Accounting of released weapons has been corrected.
•   Rearming & Refueling Window. The chaff and flare fields can increase countermeasures amount.
•   Resource Manager (RM) - Smoke generators being duplicated in RM airbase weapons window has been fixed.
•   Resource Manager (RM) - Increased the maximum storage fuel limit to 5,000 tons for each airbase.
•   AI A-10 will no longer shoot all Mavericks at a single target.
•   Axis assignments will print to input .html file
•   ME can't save file into mods folders has been fixed.
•   Pilot skins added to the E-3A.
•   The S-5 rocket warhead changed from HE to shaped-charge.
•   Corrected valid firing azimuth for FSG "Molniya".
•   New, more accurate, missile dynamics for the SA-19 Tunguska.
•   Airfield marks are disappearing after pressing "Cancel" on "Coalitions" window has been fixed.
•   Fixed when AI aircraft and vehicles set invisible = true, then set invisible = false, the ground AI vehicles still could not be detected.
•   Fixed situation if player sets options to "pilot can control vehicle" and the mission doesn't have an aircraft, player can't control units.
•   Fixed ME error when clicking a certain area in the track playback menu.
•   F10 Radio item or add for coalition ALL has been removed.
•   Fixed coalition helicopters unable to take off from aircraft carrier if "takeoff from ramp" condition is selected.
•   Rearm and refuel menus have been removed. "Rearm & Refuel" command will now open Mission Resources Dialog.
•   CG-60 Normandy will now attack Anti-Ship Missiles (ASM).
•   Waypoint actions "Weapon hold" has been fixed.
•   Helicopters sinking when they takeoff from an aircraft carrier has been fixed.
•   Fixed S-300 launches not being shown in the de-brief.
•   The COMM option status will now save in the mission.
•   Fixed AI not always attacking targets during intercept task.
•   Corrected ROE behavior issues.
•   Fixed Tunguska tracking targets through buildings.
•   Fixed server crashes, when one client fires an air-to-air missile and other client joins the game.
•   Fixed F-16C Bl52d having old (Flanker) icon style on F10 view.
•   Fixed incorrect aspect in record video in size 1280*720.
•   ME. Some issues with copying, renaming and removing payloads has been fixed.
•   Fixed helicopter AI ROE and threat reaction.
•   Corrected air to Air ATGM delivery by AI Ka-50s.
•   Fixed the inability to respawn if the aircraft flies into the ground.
•   Fixed severe framerate drop when looking at destroyed civilian train.
•   Fixed the OK button not working when a campaign is finished.
•   Fixed crash when rocket collides with ground (fullscreen only).
•   Adjusted framerate impact of smoke from burning aircraft.
•   Fixed AWACS not performing stop task.
•   Improved Sorbcija ECM pod model.
•   Improved the ejection model for the A-10A/C and F-15C.
•   Corrected scale of F-15C external fuel tanks.
•   New skins for the Su-27 and Su-33.
•   Improved sounds for several aircraft including the F-15C and Su-27.

DCS: A-10C Warthog

•   LITENING TGP masking logic has been restored.
•   Corrected MFCD start-up screen wrong color.
•   Fixed AI wingman failing to engage target at Player SPI if AI is not aware/in range of target.
•   Fixed LASTE Wind Edit data entry.
•   Fixed Gun Minimum Range Cue Behavior.
•   Fixed HUD Air speed indicator will TAS in GS mode.
•   HSI course knob will now rotate the course pointer with or without power.
•   Turn Rate Indicator has been calibrated.
•   Fixed the CDU Wind Indication Direction being reversed.
•   Several A-10 callsigns have been corrected.

DCS: P-51D Mustang

•   Escort task added to the P-51D.
•   Corrected incorrect fairing door animation.
•   Fixed chassis damage after press RAlt+J on the ground.
•   Fixed DXrenderer error in dsc.log with serial numbers and pilot textures.
•   Fixed demo track 'takeoff-demo.trk'.
•   Fixed error when in-game manual is selected.
•   Fixed drop tanks of P-51D are not synchronized in Multiplayer.

Flaming Cliffs 3

•   Added kneeboard input to flyable aircraft.
•   MiG-29S TWS2 mode is now fixed.
•   Added intro image to Su-33 "Sea Dragon" campaign.
•   A-10A AOA Indexer now works.
•   Corrected some minor issues with new 3D Su-27 model.
•   Corrected wingmen maneuvers when turning.
•   Fixed wingmen not turning off radar when commanded to do so.
•   Fixed Su-27 campaign mission typos.
•   Pilots models are now correct.
•   Fixed F-15C Fuel Tank Pylon indication on MFD.
•   Fixed tanker not filling external F-15C fuel tanks.
•   Fixed Su-33 getting stuck near island on the Kuznetsov deck.
•   Corrected MiG-29 HUD indications.

DCS: Combined Arms

•   Replaced the old generic gun sight with a new one.
•   Adjusted some generic HUD symbology.
•   Fixed player controlled MLRS reloading troubles.
•   Fixed units not resuming previous movement after player takes control.
•   Fixed air defense units with HOLD FIRE ROE not going from ALARM STATE RED to ALARM STATE GREEN when commanded.
•   Added option for Automatic Transmission in CA Special Options.
•   Adjusted the drag factor of Russian AP tank shells.
•   Fixed ability to set the Ready state of AI flights.
•   Fixed ground unit control HUD compass missing from the wide displays.
•   Fixed Alarm State Green for radars revealing radar targets.
•   Adjusted M1A2 side armor.
•   "F10" view. AI aircraft can now land based on ground force commander commands.
•   Fixed night vision only being available off/on outside of binocular view.
•   Fixed the Go To command.
•   Fixed Chaparral issue of locking targets.
•   Axis controls for ground units implemented.

DCS: Black Shark 2

•   Corrected missing Ka-50 textures in the some missions.
•   Fixed Ka-50 wingman calls "engaging enemy air defenses" while evading incoming missile.
•   Fixed Ka-50 training missions showing in training section, as they are only available through the download link.
« Última modificación: 30 de Abril de 2013, 16:08:34 pm por Silver_Dragon »
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Zorasht

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Re:DCS: World
« Respuesta #141 en: 30 de Abril de 2013, 16:50:11 pm »
A mi me esta descargando ahora un archivo de 1.35 GB a la friolera de 3.1 KB/s, así que le van a dar por culo hasta mañana, que lo intentaré otra vez cuando los mas ansiosos lo hallan descargado  :cunao:
"When you're pushed, killing is as easy as breathing"
John Rambo

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Silver_Dragon

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Re:DCS: World
« Respuesta #142 en: 30 de Abril de 2013, 17:05:44 pm »
miles y miles de fanaticos de DCS:W descargando a la vez.... :boing:
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Tundra

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Re:DCS: World
« Respuesta #143 en: 30 de Abril de 2013, 17:05:54 pm »
Vaya mierda de internet que tienes, aquí ha ido a casi 200 KB/s :twisted:

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Silver_Dragon

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Re:DCS: World
« Respuesta #144 en: 30 de Abril de 2013, 18:22:49 pm »
El Newslettler de abril trae las imagenes siguientes






El resto es el changelog de la 1.2.4
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Silver_Dragon

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Re:DCS: World
« Respuesta #145 en: 30 de Abril de 2013, 21:01:38 pm »
http://forums.eagle.ru/showpost.php?p=1738034&postcount=2
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In order to release 1.2.4, and thereby DCS: UH-1H Huey, several bugs were knowingly released in this version. However, the team is hard at work at resolving this ASAP and we plan to have an auto-update fix coming soon. In fact, there are several fixes already implemented in our internal code, but we ran out of time to get them into the 1.2.4 installers.

Matt
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Silver_Dragon

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Re:DCS: World
« Respuesta #146 en: 30 de Abril de 2013, 21:28:45 pm »
Imagenes del module manager:


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Silver_Dragon

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Re:DCS: World
« Respuesta #147 en: 30 de Abril de 2013, 23:50:52 pm »
Como suponia.....

Cabina Su-25 FC3 (parcialmente animada)
Cabina su-27 FC3 (casi toda animada)
Cabina A-10A FC3 (casi toda animada)

No sería raro, oir hablar de un DCS: A-10A / Su-25 / Su-27 en medio / largo plazo.
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Silver_Dragon

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Re:DCS: World
« Respuesta #148 en: 01 de Mayo de 2013, 13:34:01 pm »
Ahora, tanto el Su-25T como los aparatos de FC3 tienen un kneeboard (no estoy seguro si tambien está en el A-10C y en el UH-1H), el Ka-50 no lo trae y el P-51D lo tenía desde el la 1.2.3. Imagen del menu de opciones:



Y un video


« Última modificación: 01 de Mayo de 2013, 13:40:22 pm por Silver_Dragon »
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Tundra

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Re:DCS: World
« Respuesta #149 en: 01 de Mayo de 2013, 14:01:20 pm »
El A-10C no tiene de eso.

 

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